BugX Pacific Hillsfun
Ripped out of CarX
*convertion,extention_confg,re-texture by AKF_FPV
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DRAW DISTANCE FOR FPS optimisation in
bugx_pacific_hills map folder/extention/ext_config.ini
(150m/250m stock)
____LOW END PC______________
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; DRAW DISTANCE ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[SHADER_REPLACEMENT_...]
ACTIVE = 1
MESHES = 1WALL_? ; (overrides all objects)
LOD_IN = 0
LOD_OUT = 100
[SHADER_REPLACEMENT_...]
ACTIVE = 1
MESHES = ?LOD0? ; (overrides all objects)
LOD_IN = 0
LOD_OUT = 150
_____HIGH END PC_________
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; DRAW DISTANCE ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[SHADER_REPLACEMENT_...]
ACTIVE = 1
MESHES = 1WALL_? ; (overrides all objects)
LOD_IN = 0
LOD_OUT = 200
[SHADER_REPLACEMENT_...]
ACTIVE = 1
MESHES = ?LOD0? ; (overrides all objects)
LOD_IN = 0
LOD_OUT = 350 Like (0)Dislike (0)